![]() ![]() Damage increases by 30 per second, up to 165. Enemies can be Frozen by repeatedly chilling them.Ĭhannel a beam of fire, burning enemies for 73. * Freeze: Frozen enemies cannot move or attack. Hurl a ball of fire that explodes on contact, dealing 397-486 damage to nearby enemies. Release 6 bolts of lightning that course along the ground in an erratic pattern, dealing 36-45 each. Unleash arcing lightning that shocks enemies in front of you for 28-34 and then returns to you, restoring 10 Mana. Repeatedly chilling an enemy will Freeze it. * Chill: Chilled enemies have reduced movement speed. Throw a bolt of frost at an enemy, dealing 265-324 and Chilling* them. ![]() Hurl a flaming bolt, dealing 33-40 and burning nearby enemies for 47 over 8 seconds. Launch a bolt of lightning that deals 30-37 and bounces to nearby enemies, dealing 30% less to each enemy hit. Values and previews of the following abilities might differ as some abilities reflect data and visuals from higher skill ranks. As of right now, the following skills and skill groups will be available to the Sorceress class: These skill groups categorize certain skills by attributes like damage type or class theme. Usable Weapons and Armor: One-Handed Weapons, Two-Handed Weapons, Wands, StavesĮvery class in Diablo IV has multiple skill groups to choose their skills from. Unique Class Mechanic: Enchantment System: Turn up to three active skills into powerful passive effects! This guide covers everything you need to know about the Sorceress, including a deep look at class gameplay, primary stats allocation, and all available skills.Ĭlass Skill Groups: Minor Destruction, Major Destruction, Defensive, Conjuration, Mastery, UltimateĬlass Skill Examples: Chain Lightning, Fireball, Frozen Orb, Blizzard, Meteor The Wowhead Diablo IV Class Overview of the Sorceress will showcase the current state of the Sorceress in Diablo IV. ![]()
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